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      Beginning Swift Games Development for iOS

      Beginning Swift Games Development for iOS

      Develop 2D and 3D games Using Apple's SceneKit and SpriteKit
      0.0 / 10 ( 0 votes)
      Language:
      Engleza
      Publishing Date:
      2017
      Publisher:
      Cover Type:
      Paperback
      Page Count:
      208
      Edition:
      2nd ed.
      ISBN:
      9781484223093
      Dimensions: l: 25.3cm | H: 17.7cm | 1.8cm | 436g
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      Publisher's Synopsis
      Learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10.In Part 1 of this book, you'll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit topic as you add new functionality to the game.
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